The Upgrades There are the handful of relatively cheap equipment that work great with Cloud like Loxodon Warhammer which bumps Cloud's power to 7 and gives him evasion and lifelink, or Sunforger which also bumps up Cloud to the magic number but also gives us a ton of free tutorable interaction each turn
The downside comes from the fact that if you want to use it to attack or block, you have to pay two energy
Both of these Locations don't have a unique ability, but they ease the player into using them by being cheap, ink cost-wise, while also gaining you one lore at the start of your turn, so long as the locations stay on the field
The aforementioned Anger has two different card arts that Im aware of, but Im not sure whos art counted in this measure something I need to check on more (but this was really just for fun anyway)
The more I look at it, the weirder it gets