#2 Gardevoir Pokmon: 19 4 Ralts ASR 60 4 Kirlia SIT 68 2 Gardevoir ex SVI 86 2 Munkidori TWM 95 1 Drifloon SVI 89 1 Cresselia LOR 74 1 Flutter Mane TEF 78 1 Manaphy BRS 41 1 Radiant Greninja ASR 46 1 Scream Tail PAR 86 1 Spiritomb PAL 89 Trainer: 31 4 Arven OBF 186 4 Iono PAL 185 1 Professor Turo's Scenario PAR 171 1 Boss's Orders PAL 172 4 Buddy-Buddy Poffin TEF 144 2 Ultra Ball SVI 196 2 Earthen Vessel PAR 163 2 Super Rod PAL 188 1 Counter Catcher PAR 160 1 Hisuian Heavy Ball ASR 146 1 Night Stretcher SFA 61 1 Nest Ball SVI 181 1 Unfair Stamp TWM 165 2 Technical Machine: Evolution PAR 178 2 Bravery Charm PAL 173 2 Artazon PAL 171 Energy: 10 7 Psychic Energy SVE 13 3 Darkness Energy SVE 15 Gardevoir is a deck that just doesnt know when to quit
Voice of Victory This won't entirely replace Grand Arbiter (since Arbiter stop activated abilities of cards like Ghost Vacuum too), but I can see this making its way into a bunch of sideboards because of the casting cost
Cards like Seeker of the Way, Monastery Swiftspear, and Dragon-Style Twins will all be buoyed by Elsha's spellcasting, their own prowess abilities activating each time she reaches into the infinite in search of another spell
In general, the white Auras will buff your limited number of creatures (like Ethereal Armor, Knight's Pledge, and Angelic Gift), or disable your opponent's creatures (such as Pacficism, Petrify, and Candletrap)
I dont want to hate too hard on artifact guys, but this card is pretty sweet in a deck that only plays like five artifacts